P2: Horizontal and Feasibility Prototype
Due 11/4 in class.

The goal of this project milestone is to present a horizontal prototype of all features needed by your scenario (broad but shallow), plus a feasibility prototype of one particular part of your interface (narrow and deep).

Choose the riskiest part of your design for feasibility prototyping. A feature might be risky because of its user interface, or it may be risky because of its implementation. Think about both user interface concerns and implementation risks when judging which feature is worth prototyping deeply.

Your prototype should be:
1) High fidelity in look. Use this prototype to explore the look and feel of your final implementation. Experiment with and make choices about materials, form, color, size, etc.

2) Medium fidelity in feel. You don't have to implement all your input interaction techniques, such as touch or actuation. Instead, simulate the interaction when needed.

3) Mixed fidelity in depth: shallow for most features, but deep in one risky area. Leave out most of your implementation - where system responses are needed, make them canned (i.e. always the same) or random. But implement your chosen risky feature deeply and thoroughly.

In class, you will present your prototype. Be ready to show how your prototype addresses all features discussed in your scenario and explain the implementation of your chosen feature. Following your presentation in class (by 11/4 at 11:59 pm) submit annotated pictures of your prototype to the course assignment conference. In your blog, document the prototyping process - describe your part in the development process, what activities went well, what activities were more challenging than expected etc.

 


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