import java.awt.*; public class Rings extends BuggleWorld { int n = 17; public void setup () { setDimensions(n,n); //set up n x n grid } public void run () { Buggle becky = new Buggle(); becky.setColor(Color.red); becky.setPosition(new Point(1,5)); Buggle bobby = new Buggle(); bobby.setColor(Color.yellow); bobby.setPosition(new Point(3,9)); Buggle bertie = new Buggle(); bertie.setColor(Color.blue); bertie.setPosition(new Point(7,11)); Buggle billy = new Buggle(); billy.setColor(Color.cyan); billy.setPosition(new Point(5,1)); Buggle benny = new Buggle(); benny.setColor(Color.magenta); benny.setPosition(new Point(11,7)); //your code goes here } }