import java.awt.*; public class CS111_BuggleWorld extends BuggleWorld { int n = 19; public void setup () { setDimensions(n,n); //set up n x n grid } public void run () { // create a LetterBuggle object fred LetterBuggle fred = new LetterBuggle(); // send a message to fred to write a red C fred.writeC(Color.red); } } // defines a class LetterBuggle which extends Buggle class LetterBuggle extends Buggle { // instance method which draws a letter C in the color specified by the parameter letter_color public void writeC(Color letter_color) { // put your code here } }