Lingo 4.1: In Situ Animation READING: Chapter
2 in D8D (The Elements of Animation) Shows
how animation can be performed in a single frame (marker "fastdance")
by rotating between cast members appearing in the channel. Why does the sampleImage rotate between 3 and 10? Watch
the animation carefully - do you really see 150
images of Arthur? Play
the file under the marker "slowerdance" Both animations use a counter. Is this the very same counter? Why not? When is a global variable initialized? When you start a movie or every time you re-start a movie? Note that you can make the animations more funny if you randomize the outcome of the mod calculation before assigning it to sampleImage Also notice that you can make Arthur double-dance!
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Maintained By: Takis Metaxas
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