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Course Schedule

Fall 2009 Tentative Schedule: Updated: November 9, 2009

Date
Lecture
HW Due
Reading
Sep
Th
10

Logistics & Course OverviewProduction: Introduction to Director

Questionnaire

SV 1.1 Multimedia Defined
D11#2: Workspace (pp. 7-21)
D11#3: Score, Stage, Cast(32-51)

M
14
Production: Animation skills HW1 - Evaluating MM Projects D11#4: Sprites(61-63)
D11#5: Animation(89-101)
D11#6: Bitmaps(103-131)
Th
17

Media: Animation - Theory, Physics, Psychology & Technology

 

D11#7: Vector Shapes(150-158)
SV 9: Animation(198-208)
Lasseter: Animation Principles

M
21

Production: HCI Design Principles

Critique: Design decisions of JKRowling and Bellini's Feast

HW2 - Basic Animation

HCSDG 1: The Guidelines
HCSDG 9: Human Interface Design

Th
24

User Interface: Theory, Navigation Techniques & Aids

 

McCW: 6. Navigation
HCSDG 2: Making Stacks Easy to Navigate
SV 10: Authoring(216-226)

M
28

Interactivity: Lingo Navigation
Production: Players, Factors

HW3 - Story Animation

Material in Lectures

Th
Oct 1

Interactivity: Lingo Basics

 

Material in Lectures

M
Oct 5

Production: Screen Design and Metaphores 

HW4 - Navigation

McCW: 2. Capabilities of Humans

Th
Oct 8

Interactivity: Events & Handlers, Message Hierarchy

 

Material in Lectures

M
Oct 12

No Classes - Fall Break    
Oct
W(M)
14

Media: Image Representation;
Color Theory and Color Schemes

HW5 - Screen Design

SV 6: Graphics(122-140)
McCW: 9. Color

Th
15
Critiques of Screen Design  

 

M
19

Lingo I: Variables - Local & Global, Control Structures Lists, WideScreen

HW6 - Events

Material in Lectures

Th
22
Media: Sound - Physics, Psychology & Technology - Amadeus   SV 7: Sound(152-167)
M
26

Lingo II: Functions, Randomness, Cursors, Marquise, Cursor Chase

 

Material in Lectures

Th
29
Media: Text - Writing and Typography: Psychology & Technology HW7 - Text and Sound Kim: Letterforms
SV 5: Text(102-117)
Larson: Technology of Text
M
Nov 2
Media: Video - Theory, Physics, Psychology & Technology (QTVR)   SV 8: Video(172-193)
Making QTVR objects
Macromedia QT Support

McCW: 9.3. Video
Nov
Th
5

Production: Introduction to Game and Puzzle Design
Games: Jigsaw Puzzle

Scott Kim: What is a Puzzle? & Web Games
and The ESP Game

M
9

Games: Sprite Pool; boolean logic on-screen timer

HW8 - Video Puzzle Material in Lectures
Th
12

Production: Specs & Storyboard

  SV 11: MM Development(229-242)
McCW: 7. Prototyping
M
16

Games: Memory
Games: Pacman; Controlling with keys

HW9 - Game

Material in Lectures and Gary Rosenweig's Memory game
Th
19

Games: Painting
Games: String manipulation
Games: Fields and xtras
Saving state

Game Choice due

 
M
23

Presentation: Storyboards

Storyboards due

 
Th
26
No class - Thanksgiving    
M
30

Presentation: Screen Design

First Screen due

 
Dec
Th
3

Workshop Solving problems and debugging

Remaining screens and some functionality due

 

 

M
7

Production: Testing

Social Issues: Copyright and Critical Thinking

Theory: History of Hypertext & Multimedia

HW10: Small Project

McCW: 8. Evaluation

Copyright
SV 12. Ethical issues

SV 1.2-1.4 Origins of MM

Th
10

Presentation: Final Project

Social Issues: The Future of Multimedia

Tested Project due

PARTY!

 

 

 

Maintained By: Takis Metaxas
Modified by: Ewelina Oleszek '10
Last Modified: November 9, 2009