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Course Schedule

Spring 2008: Updated: April 28, 2008

Date
Lecture
HW Due
Reading
Jan
M
28

Logistics & Course Overview

Production: Introduction to Director

 

What Is Multimedia?

D8D 1: Guided Tour

Feb
Th
31
Production: Animation skills HW1 - Evaluating MM Projects D8D 2: Elements of Animation
DMP 1: Background
M
4

Media: Animation - Theory, Physics, Psychology & Technology

HW2 - Basic Animation

D8D 3: Making it Multimedia
John Lasseter: Animation Principles
Learn from Walt

Th
7

Production: HCI Design Principles

Critique: Design decisions of JKRowling and Bellini's Feast

 

HCSDG 1: The Guidelines
HCSDG 9: Human Interface Design
D8D 6: Deeper Into Graphics
D8D 7: More Production Tools

M
11

User Interface: Theory, Navigation Techniques & Aids

HW3 - Story Animation

NDW 7: Interface & Navigation
McCW: 6. Navigation
HCSDG 2: Making Stacks Easy to Navigate

Th
14

Interactivity: Lingo Navigation
Production: Players, Factors

 

D8D 9: Elements of Scripting

M
18
NO CLASS - Prez day    
Th
21

Interactivity: Lingo Basics

D8D 4: Introducing Interactivity
D8D 5: Introducing Shockwave
D8D 10: Building Interactive Movie

M
25

Production: Screen Design and Metaphores 

HW4 - Navigation

NDW 6: Basic Design Principles
NDW 8: Good & Bad Design
McCW: 2. Capabilities of Humans

Th
28

Interactivity: Events & Handlers, Message Hierarchy

 

D8D 8: Anatomy of Lingo
D8D 11: Deeper Into Lingo
D8D 12: Other Lingo Flavors
FC2C: App B-Lingo Quick Ref

Mar
M
3

Media: Image Representation;
Color Theory and Color Schemes

HW5 - Screen Design

NDW 10: Graphic Definitions
McCW: 9. Color
DMP 2: Digital Imaging

Th
6

Critiques of Design

 

 

M
10
Media: Sound - Physics, Psychology & Technology - Amadeus HW6 - Events

D8D 18: Lingo and Audio
DMP 4: Digital Audio

Th
13

Lingo: Variables - Local & Global, Control Structures Lists

 

D8D 17: Debugging and Troubleshooting

M
17

Lingo I: Functions, Marquise, Randomness, Cursors

Media: Text - Writing and Typography: Psychology & Technology

HW7 - Text and Sound

Material in Lectures directory

Kim: Letterforms
K. Larson: Technology of Text
TDF&C 2: Anatomy of Typography and 4: Legibility
Downey's: Electric Thoreau

Th
20
Lingo II: WideScreen, Cursor Chase, Menus , Debugging   Material in Lectures directory
M
31
Media: Video - Theory, Physics, Psychology & Technology (QTVR) HW8A - Too High, Too Low D8D: 20: Dir & Digital Video
Making QTVR objects
Macromedia QT Support

McCW: 9.3. Video
Apr
Th
3

Guest visitor: Alexandra Anthony, RISD on Video

 

 

M
7
Production: Introduction to Game and Puzzle Design

Games I: Jigsaw Puzzle

HW8B - Parts Of Speech

Scott Kim: What is a Puzzle? & Web Games
and The ESP Game

Th
10

Production: Specs & Storyboard

Games II: Sprite Pool; boolean logic on-screen timer

  NDW 7: Interface & Navigation
McCW: 7. Prototyping
M
14

Games III: Memory
Games VI: Pacman; Controlling with keys
Games VII: Fields and xtras; Saving state

HW9 - Video Puzzle Material in Lectures directory and Memory game from Gary Rosenweig's Advance Lingo for Games
Th
17

Games IV: Painting

Games V: Hangman; String manipulation

Game Choice due  
Tu
22

Presentation: Storyboards

(Monday is Patriot's day)

Storyboards due  
Th
24

Presentation: Screen Design

First Screen due

 
M
28

Workshop Solving problems and debugging

Remaining screens and some functionality due

 

 

May
Th
1

Production: Testing

Social Issues: Copyright and Critical Thinking

Theory: History of Hypertext & Multimedia

HW10: Small Project

McCW: 8. Evaluation

Copyright

Bush: As We May Think
From Wagner to VR: Pioneers

M
5
Guest: Chloe Fan on Flash Programming!    
Th
8

Presentation: Final Project

Social Issues: The Future of Multimedia

Tested Project due

12 noon at Lulu 214:

PARTY!

 

 

 

Maintained By: Takis Metaxas
Modified by: Ewelina Oleszek '10
Last Modified: April 28, 2008