# plane.obj with materials and documentation # mtllib cube-textures.mtl g plane usemtl buffy-gray v 0.0 0.0 0.0 v1 = back lower left (origin) v 0.0 1.0 0.0 v2 = back upper left v 1.0 0.0 0.0 v3 = back lower right v 1.0 1.0 0.0 v4 = back upper right vn 0.0 0.0 1.0 vt 0.0 0.0 # vt=1 is upper left of texture vt 0.0 1.0 # vt=2 is lower left of texture vt 1.0 0.0 # vt=3 is upper right of texture vt 1.0 1.0 # vt=4 is lower right of texture f 1/2/1 3/4/1 4/3/1 f 1/2/1 4/3/1 2/1/1