initial design:

In our original design, physical objects represented specific pieces in the museum. When an object is put on the Surface, a map of options appeared on the screen. These options included "information" (on the piece), "tours" (it could be found in) and "related exhibits" (that the piece is in). The user could browse through these options to decide whether or not they wanted to see the piece. They could then put a tour card on the Surface which brings up a tour reel (like a movie reel) at the bottom of the screen. They could drag items they wanted to see into the reel, controlling the order of the items to be seen. The user could preview the tour they made by putting a preview object on the Surface. You could manipulate the view of the floor plans and print the map by placing a printing object on the screen.

>>