#include #include // #include "ayip.cc" void display(void) { twDisplayInit(); twCamera(); // sets the camera // draw gazebo ayipGazebo(0,0,0,2,3); glFlush(); glutSwapBuffers(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); twInitWindowSize(500,500); glutCreateWindow(argv[0]); glutDisplayFunc(display); twBoundingBox(-2,2,0,3,-2,2); // bounding box twMainInit(); glutMainLoop(); return 0; }