Schedule:
The weekly content of this course will be largely influenced by your interests in Playable Media and desires to explore new technical territory. As such, this section of the site will be updated each week. Please check back regularly for the latest information about readings and other tasks you need to accomplish to prepare for in-person class sessions. Note: unless otherwise annouced in class, due dates for assignments will  not  change. 
           
         
		   
          
            
Week 1:
			  Wednesday, January 22nd
			  Introducing CS365; Defining our appreciation of games; Tech goals; Arch of the semester = Avoiding crunch
			  Milestone: NA
			   
         
		   
        
		          
          
            Readings & Resources
			  In the coming weeks, readings from our central textbook by Richard Lemarchand will be assigned here. Read them IN PREPARATION for this session.
			  Assigned Reading:
            
			  Other resources provided by discussion leaders will also be posted here, such as links to aspects of the assignments. These will also be required.
           
          
            Technical Information
			  This area will contain information about technical materials from each session.
			  Unity Refresh
Tech Link:
            Intro to Unity 6
           
         
		  
		  	
          
            
Week 2:
			  Wednesday, January 29th
			  Ideation; Group formation; Ethical production timelines; Scope
			  Milestone: Personal Reflection and Goal Statement
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
			  Discussion Leaders: Jordan
			  
           
          
         
		  
	  
		 
          
            
Week 3:
			  Wednesday, February 5th
			  Physical prototyping; Inventories and "bibles"; Distributing tasks and effective collaboration
			  Milestone: One Sheet and Story Map
			   
         
		   
        
		          
		  
 	
		  
          
            
Week 4:
			  Wednesday, February 12th
			  Vertical Slices; Scheduling milestones; Refining Macros
			  Milestone: Game Design Macro
		    
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
			  
           
          
            Technical Information
			  "Budgeting" and Scheduling
			  
There are soooo many videos on Gameplay Loops
            Like this one!
           
         
		  
		  
          
            
Week 5:
			  Wednesday, February 19th
			  Playtesting and feedback; Grayboxing practices; Other prototypes
			  Milestone: Core Loop Playtest
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
			  Discussion Leaders:
			  Tina and Zoey
Death and Loops in Games
           
          
            
Technical Information
			  Refining Core Loops
			  Workshopping your Gameplay Mechanics
          
         
		  
		  
          
            
Week 6:
			  Wednesday, February 26th
			  Concentric Development
			  Milestone: Vertical Slice Graybox
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
			  Discussion Leaders:
			  Ahona and Nkechi
			  Disability Justice and Games
           
          
            
Technical Information
			  Greyboxing and Collaborative Edge-Finding
          
         
		  
		  
          
            
Week 7:
			  Wednesday, March 5th
			  Playtesting expanded
			  Milestone: NA
			   
         
		   
        
		          
          
            Readings & Resources
		    Lemarchand:
			  
			  Discussion Leaders:
			  Ian and Marie
			  Metroidbrainias and Knowledge Based Games
           
          
            
Technical Information
			  Playtesting
			  
          
         
		  
		  
          
            
Week 8:
			  Wednesday, March 12th
			  Capturing and Reflecting
			  Milestone: Vertical Slice Playtest
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
Discussion Leaders:
			  Alexis and Sophia
Emulation and Piracy
           
          
            
Playtesting!
          
         
		  
		  
          
            
Week 9:
			  Wednesday, March 26th
			  Entering Full Production
			  Milestone: Reflection
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
			  Discussion Leaders:
			  Annabel and Jasmine
				Games As Therapy
           
          
            
Technical Information
			  Alpha Production
          
         
		  
		  
          
            
Week 10:
			  Wednesday, April 2nd
			  Supporting other visions
			  Milestone: Alpha Presentations
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
Discussion Leaders:
			  TBA
           
          
            
Technical Information
			  Alpha Presentation / Workshop
          
         
		  
		  
          
            
Week 11:
			  Wednesday, April 9th
			  Open labs and prep
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
			  Discussion Leaders:
			  TBA
           
          
            
Technical Information
			  Open Lab
          
         
		  
		  
          
            
Week 12:
			  Wednesday, April 23rd
			  Final playtest
			  Milestone: Beta Playtest
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
Discussion Leaders:
			  TBA
           
          
            
Technical Information
			  Formal Playtesting
          
         
		  
		  
          
            
Week 13:
			  Wednesday, April 30th
			  Post-Production
			  Milestone: Final Presentation
			   
         
		   
        
		          
          
            Readings & Resources
			  Lemarchand:
			  
Discussion Leaders:
			  N/A
           
          
            
Technical Information
			  Beta Feedback
			  
          
         
		  
		  
          
			  
Friday, May 2nd
			  Playable Media Open House Event!
			  Time TBA