@article{TODO, title={TODO: Fill in this citation!}, author={TODO}, year={1970} } @article{dooghan2016digital, author = {Dooghan, Daniel}, year = {2016}, month = {06}, pages = {}, title = {Digital Conquerors: Minecraft and the Apologetics of Neoliberalism}, volume = {14}, journal = {Games and Culture}, doi = {10.1177/1555412016655678} } @book{said1978orientalism, author={Edward Said}, title={Orientalism}, year={1978}, publisher={Pantheon Books}, address={New York, New York, U.S.A.} } @book{churchill1992fantasies, author={Churchill, Ward}, editor={M. Annette Jaimes}, title={Fantasies of the Master Race}, year={1992}, publisher={Common Courage Press}, address={Monroe, Maine, U.S.A.} } @article{kestila2017educational, author={Kestila, Nicole Daylene}, editor={Hannah McGregor}, year={2017}, month={11}, pages={}, title={Educational Textbooks and National Narratives: Myths and Distorted Interpretations of Canadian History and National Identity}, volume={Fall 2017}, journal={PUB371: The Structure of the Book Publishing Industry in Canada} } @article{magnet2006playing, author = {Shoshana Magnet}, title ={Playing at Colonization: Interpreting Imaginary Landscapes in the Video Game Tropico}, journal = {Journal of Communication Inquiry}, volume = {30}, number = {2}, pages = {142-162}, year = {2006}, doi = {10.1177/0196859905285320}, URL = {https://doi.org/10.1177/0196859905285320}, eprint = {https://doi.org/10.1177/0196859905285320}, abstract = {This article coins the term gamescape to offer a way of thinking about the implications of the way in which landscape in video games is actively constructed within a particular ideological framework. The author examines the spatial practices used to construct the gamescape in Tropico and their attendant dangers. The author concludes with a discussion of the theming of this gamescape, and the way in which the trope of tropicalization is used to stabilize Tropico as an “Othered” space.} } @book{bogost2007persuasive, author={Bogost, Ian}, title={Persuasive Games: The Expressive Power of Videogames}, publisher={MIT Press}, year={2007}, address={Cambridge, Massachusetts, U.S.A.} } @article{lammes2010postcolonial, author={Lammes, Sybille}, title={Postcolonial Playgrounds: Games as Postcolonial Cultures}, year={2010}, journal={Eludamos}, volume={4}, number={1}, pages={1--6} } @article{douglas2002you, author={Douglas, Christopher}, title={"You Have Unleashed a Horde of Barbarians!:" Fighting Indians, Playing Games, Forming Disciplines}, journal={Postmodern Culture}, volume={13}, number={1}, year={2002}, publisher={Project MUSE}, doi={10.1353/pmc.2002.0029} } @phdthesis{treanor2013investigating, author={Treanor, Mike}, title={Investigating Procedural Expression and Interpretation in Videogames}, year={2013}, institution={University of California, Santa Cruz}, address={Santa Cruz, California, U.S.A.} } @book{flanagan2009critical, author={Mary Flanagan}, title={Critical Play: Radical Game Design}, year={2009}, publisher={MIT Press}, address={Cambridge, Massachusetts, U.S.A.}, isbn={9780262062688} } @article{elson2014twenty, title={Twenty-five years of research on violence in digital games and aggression: Empirical evidence, perspectives, and a debate gone astray}, author={Malte Elson and Christopher J. Ferguson}, journal={European Psychologist}, month={1}, year={2014}, volume={19}, number={1}, pages={33--46} } @misc{mojang2011minecraft, title={Minecraft}, publisher={Mojang AB}, year={2011}, url={www.minecraft.net}, urldate={2019-08-01}, TODO={} } @misc{minecraftwiki, title={Minecraft Wiki}, publisher={TODO}, url={TODO}, urldate={2019-08-01}, TODO={} } @misc{TODO, title={Minecraft: Australia Day special! Captain Cook's Endeaver}, publisher={YouTube}, url={https://www.youtube.com/watch?v=vqYZIUPjPL4}, urldate={2019-08-01}, TODO={} } @book{mojang2017guide, title={Minecraft: Guide to Exploration}, author={Mojang AB}, year={2017}, publisher={Del Rey}, address={New York, New York, U.S.A.} } % Desert temples and villages are common features. Both are a great source of materials and also contain loot chests in which you can find more valuable items and blocks. (page 18)