Homework 6 - Games, Games Due: See Schedule1. Using chomper.dir as a basic guide, add a second player and be able to keep score to see who eats the most food in a given period of time. Create an "enemy" character that moves randomly around the screen trying to catch Chomper. If he catches Chomper, the turn is over and the next player takes their turn. Have several levels of difficulty (based on number of food bits, how much each piece is worth, how fast the "enemy" moves, etc.) - be creative! |
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Maintained By: Takis Metaxas
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