Each type of engagement is described directly below. Details about each day will be updated frequently.
Please note annoucements regarding meeting location, as it will alternate between two locations. Please show up a few minutes prior to the start of class (see note about grading/evaluation) and be ready to engage in discussion. Reading and viewing materials may will be linked from the schedule below.
You will learn to use various aspects of the Unity Game Engine throughout the term. Technical instruction will be provided during class and, unless otherwise noted, this portion of the course will be recorded and shared for your reference. Attendance is still required so you may fully leverage lab resources.
You will be required to assess various virtual reality experiences and apply concepts learned through lecture, discussion, writing, and readings to build upon our collective understanding of immersive technologies.
You will be required to present your research during class and in the form of written essay.