by Richard Lemarchand
How to Tell Stories and Guide Players Through Level Design
A tour of the perfect world-building behind Disney’s Tower of Terror
Dreaming of a Postcolonial Video Game
White Protagonism and Imperial Pleasures in Game Design (text, not video)
Ten Principles of Disability Justice
Video Games and Disability Representation
Gaming for All: Disability, Accessibility and Representation
The Best Genre Still Has No Name
What The Heck Is A 'MetroidBrainia'?
Knowledge Based Games, and Why You Should Play Them
The ethics of emulation: how creators, the community, and the law view console emulators
Nintendo Switch emulator Yuzu will utterly fold and pay $2.4M to settle its lawsuit
Forum: What's The Difference Between Emulation and Piracy?
Can video games help diagnose, monitor, and treat depression?
Exploring the possible mental health and wellbeing benefits of video games for adult players