Beyond the Screen: Envisioning Mundane Objects with Actuation and Transformation
Publications
- M. Flemmings, S. Kazmi, R. Pak, O. Shaer. Crimson Wave: Shedding Light on Menstrual Health. TEI 2018.
- T. Garcia, S. Brown, S. Dev. TUIst: A Collaborative and Computationally Enhanced Game Board. TEI 2018.
- A. Tidjani, E. Cho, P. Lee. MuSme, Student Design Challenge, TEI 2016.
- J. Okerlund, M. Balestra, C. Grote, O. Shaer, O. Nov. An Environment For Long-Term Engagement with Personal Genomic Data, Beyond Personal Informatics: Designing for Experiences with Data Workshop, CHI 2015
- J. Okerlund, O. Shaer. Tangible Interaction for Collaborative Creative Experiences, Collaborating with Intelligent Machines: Interfaces for Creative Sound Workshop, CHI 2015
- O.Shaer, A. Mazalek, J. Okerlund, C. Grote, B. Ullmer. Tangible Interaction With Large Data Sets Using Active Tokens Exploring the Challenges of Making Data Physical Workshop, CHI 2015
- G. Hu, L. Chen, J. Okerlund, O. Shaer. Exploring the Use of Google Glass in Wet Laboratories WIP CHI 2015 Computer-Human Interaction
- G. Chuang, S. Wang, S. Burns, O. Shaer. EmotiSphere: From Emotion to Music, Work in Progress ACM TEI 2015.
- A. Han, S. Lee '14, Y.M. Lay He '14. MagicBox, Student Design Challenge ACM TEI 2014.
- C. Hoef, J. Davis, O. Shaer, E. T. Solovey. An In-Depth Look at the Benefits of Immersion Cues on Spatial 3D Problem Solving, Extended Abstract, ACM SUI 2014.
- C. Valdes, T. Feng, O. Shaer. Waiting for Supermom: Opportunities for HCI. CHI'13, April 2013
Video Gallery:
© 2017 Wellesley College Human-Computer Interaction Laboratory.