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Homework 8 - Video Puzzle of your favorite spot in the College
Due: See Schedule
This
assignment requires that you create a short video and
then build a puzzle that uses it. As a taste of what
you will be doing, take a look at
The Sumi Kiss.
A more advanced example of this
concept is Arthur's
Music Box. (It is using animated puzzle pieces.)
For
recording your video, find a location at the College that is particularly important to you.
At that location create a short, 5-10 seconds videoclip of
the surrounding area. Your videoclip should be no larger than 2MB. Pay attention to the lighting, audio and
camera settings. Cameras, tripods and other equipment can be checked
out from Knapp. Talk to the TA,
about your plans, she can help you in your video recording.
For
the puzzle, create
a Director file that replicates the behavior shown in
the Arkas puzzle,
but it uses your video! The following requirements
must be observed:
- Your
puzzle is composed of 16 pieces.
- The
image to assemble matches (i.e., it is a snapshot of) the first
frame of your video. That
way, when the last piece of the puzzle is in place,
the video
starts automatically.
- The
coordinates of the completed puzzle and the video
should coincide so that the transition of the puzzle
to video looks realistic.
- When
you solve the puzzle, one of seven messages is randomly chosen and displayed on the banner.
For example, in the Arkas Puzzle the
following messages are displayed:
"Way to go!", "You rock!", "You are like totally!", or "Good for you."
- You
keep track of the user's ability to solve the puzzle
by counting correctly how many pieces they picked and
moved around
until they solved the puzzle. A counter is displayed that
tells them their score.
- Pieces
placed correctly lock in place and do not move anymore.
- When
you pick an item it appears on top of the others, so
it is possible to play the game without losing pieces
hiding behind others.
- Use
sound programming techniques such as abstracting code
into functions, etc.
- Add a "cheat" button: It will make my life (and your testing life) much easier if you include a "cheat button" in your puzzle. That is, let's say that the frame with the solved puzzle, the one that the movie starts playing, is called "solved". Include script in an element so that, when you click on it, it will take you to "solved" without having to go through the puzzle.
For consistency, make this element be your name.
Important:
Your .dir file should be no larger than 2 MB. Your movie should be no larger than 2MB, as well.
When done, name your file name_puzzle.dir, (where name is your
own puma account name) and publish it.
Put these three files along with the dswMedia folder containing the movie inside
the directory ps08. Of course this
directory should be inside your CS215 folder.
Have fun!
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